The Grimm Masquerade (2019)
Tempo de Jogo: 40
Idade Mín.: 8
Jogadores: 2 - 5
Editora: Mirakulus, Game Harbor, Druid City Games, Hobby World, MINDOK, Kaissa Chess & Games, Cranio Creations, Lucky Duck Games, Skybound Tabletop, Last Level
Designers: Ben Eisner, James Hudson, Tim Eisner
Artistas: David Forest, Lina Cossette
Mecánicas: Set Collection, Deduction, Hidden Roles
Idade Mín.: 8
Jogadores: 2 - 5
Editora: Mirakulus, Game Harbor, Druid City Games, Hobby World, MINDOK, Kaissa Chess & Games, Cranio Creations, Lucky Duck Games, Skybound Tabletop, Last Level
Designers: Ben Eisner, James Hudson, Tim Eisner
Artistas: David Forest, Lina Cossette
Mecánicas: Set Collection, Deduction, Hidden Roles
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The Beast has invited you to his castle for a Masquerade. When you enter, you are magically transformed into the identity of another character from The Grimm Forest! The Beast enjoys his antics!
Players will be outed if they are given 2 artifacts of their bane, but can win the magical masquerade if they are able to collect 3 artifacts of their favor.
The Beast loves to watch the characters try and oust each other. Each player will draw 2 artifacts, keeping one for themselves and giving 1 to any player at the ball. This reveals a lot of information on both players. Why did you keep that artifact? Oh excuse me Snow White, I see you have 2 mirrors does that oust you as the Evil Queen?
Turning in 2 Artifacts activates special actions as well, timing these well have great benefits!
Don't worry if you are outed early, you take on the role of a Ghost, you get to guess what character you think will win the magical masquerade and if you are correct, you win along with them! You also take a turn handing out Artifacts to characters to try and sway the ball to your favor!
The first player to collect 3 Artifacts of Favor or to be the last player remaining will win. All other players will be given a token in their defeat. When someone has 3 tokens, that triggers the end of the masquerade and we see which player was the best!
-description from designer
Players will be outed if they are given 2 artifacts of their bane, but can win the magical masquerade if they are able to collect 3 artifacts of their favor.
The Beast loves to watch the characters try and oust each other. Each player will draw 2 artifacts, keeping one for themselves and giving 1 to any player at the ball. This reveals a lot of information on both players. Why did you keep that artifact? Oh excuse me Snow White, I see you have 2 mirrors does that oust you as the Evil Queen?
Turning in 2 Artifacts activates special actions as well, timing these well have great benefits!
Don't worry if you are outed early, you take on the role of a Ghost, you get to guess what character you think will win the magical masquerade and if you are correct, you win along with them! You also take a turn handing out Artifacts to characters to try and sway the ball to your favor!
The first player to collect 3 Artifacts of Favor or to be the last player remaining will win. All other players will be given a token in their defeat. When someone has 3 tokens, that triggers the end of the masquerade and we see which player was the best!
-description from designer
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ag.gameitem.lastUpdated: 2025-05-27 17:17:33.938